Freddie Taylor-Bell
“Playing a game means making choices and taking actions. All of this activity occurs within a game system designed to support meaningful kinds of choice making.”
Salen & Zimmerman - Rules of Play

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Local Traditions is a two-page Folk Horror table-top roleplaying game about exploring a beautiful pastoral town without falling victim to their violent local traditions;
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The year is 1910 and you and your friends have decided to spend a long summer weekend away from the city. So, you hopped on a bus to the isolated town of Burnsley;
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a picturesque pastoral town surrounded by miles of stunning moorland where everyone is polite and wishes everybody they pass a "Good Day!" because everyone knows everyone ‘round these parts.
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As beautiful and pleasant as the town may seem, there’s something not quite right with this place that you just can’t seem to put a finger on, ah well it’s probably nothing and there’s talk of a “Happening” on Sunday night, that should be good fun, right?
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Wrong.
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“The Happening” is a local tradition that may or may not involve something mundane like a violent ritualistic sacrifice or perhaps something more supernatural, like the invocation of a demon.
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Shame the bus doesn't come back until Monday morning.
Your only objective is to work out what’s going to happen and avoid becoming victims to the town's strange folk tradition.
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Winner of the Tiny Tome game jam, Local Traditions
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