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Freddie Taylor-Bell
“Playing a game means making choices and taking actions. All of this activity occurs within a game system designed to support meaningful kinds of choice making.”
Salen & Zimmerman - Rules of Play

Getting Home was originally made during the final year of my Diploma in Games Development by myself and a team of my classmates. At the time my technical skills were incredibly limited, so I took a design and production role, rather than a technical one. The original concept for this game was pitched by me to my entire class and focuses on a young boy lost in the woods making his way home.
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Credits for the original game;
Freddie Taylor-Bell : Producer, Lead Designer, Environment Artist.
Aidan Coxon : Lead Programmer, Levels Designer.
Harris Iqbal : Programmer, Environment Artist, Animation, Sound and Music.
Johnathan Massey : Lead Artist, Level Designer, Narrative Designer
Getting Home
Single Player Adventure Game
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