top of page

Getting Home was originally made during the final year of my Diploma in Games Development by myself and a team of my classmates. At the time my technical skills were incredibly limited, so I took a design and production role, rather than a technical one. The original concept for this game was pitched by me to my entire class and focuses on a young boy lost in the woods making his way home.

​

Credits for the original game;

Freddie Taylor-Bell : Producer, Lead Designer, Environment Artist.
Aidan Coxon : Lead Programmer, Levels Designer.
Harris Iqbal : Programmer, Environment Artist, Animation, Sound and Music.
Johnathan Massey : Lead Artist, Level Designer, Narrative Designer

Getting Home

Single Player Adventure Game

bottom of page